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May 14, 2026
  • U.S. Marshall's Qualification (Rifle Side Closed until 11 AM)

    May 14, 2026  8:00 am - 11:00 am

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May 15, 2026
  • Club Meeting at Colonial (Rifle Side) 7:30 PM All Members & Prospectives Welcome

    May 15, 2026

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May 16, 2026
  • Action Shotgun

    May 16, 2026

    Equipment

    • Any action shotgun (semi, lever, pump, break open, etc) in 12ga or 20ga, we highly recommend pump or semi-automatic.

    Ammunition

    • 75 to 125 shells required for this match 
    • Using #8.5, #8, #7.5 or #7 shot - we recommend #8 or #7.5
    • Absolutely NO Buckshot or Slugs

    Auxiliary Equipment

    • Shell carrier or belt caddy or shotgun mounted caddy. Ultimately you can stuff the shells in your pocket if needed.

    Match Rules

    • Match will consist of 2 or 3 stages with 14 to 35 targets per stage with some movements involved.
    • The stage briefing will be read to your squad at the beginning of the stage. You will have 180 secs to complete each Stage. All your reloads must come from your body, any shells dropped that hit the ground will be considered spent shells (no picking up shells from floor once they hit the ground)
    • Eyes and Ear protection at all times. 
    • All shotgun must have a chamber flag. 
    • All shotgun must be on the table/rack. 
    • No Ammo on the shotgun Staging table/rack. 
    • No finger inside the trigger while reloading or handling shotgun unless actively shooting at targets. 
    • 180° rules apply
    • Accidental discharge will be an automatic DQ. 

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May 17, 2026
May 19, 2026
  • .22 Long Gong Benchrest Match 5-7 PM

    May 19, 2026

    Long Gong

    THE GAME-This is a 300yd shooting challenge (at Colonial weshoot at 200 yds at reduced targets) using rifles chambered in 22lr only. Theobject is to shoot the highest score possible.

    THE TARGET- The targets are AR500 3/8” thick rimfire gongs,at 5.75”, a 4”, and a 2.75”. Each gong has a value, 1 point for the 5.75”, 2points for the 4”, and 3 points for the 2.75” gong.

    THE SETUP- From a bench rest (limited to bipods and bags, nosleds or rests) each shooter, with 10 rounds of ammunition begins by shootngfor the 5.75” gong. The shooter has a 3-minute limit to complete their round,the clock starts with their first shot.

    THE ORDER- If the shooter hits the 5.75”, they score 1 pointand now can choose to advance to the 4” gong or conuinue shootng for the 5.75”gong. If the shooter advances to the 4” gong and connects, that hit is worth 2points, and they now can choose to shoot for the 2.75” gong.

    EXAMPLE- Dave shoots and hits the 5.75” gong, scoring 1point. Dave says he’s going to shoot for the 4”, he hits it scoring 2 morepoints. Dave says he’s going for the 2.75” gong, shoots and misses scoring azero, and now must move back to the 4” gong. If Dave misses his shot on the 4”,he will score another zero and be forced to move back to the 5.75” gong. IfDave hits the 4” he’ll score 2 points and again, have the opportunity to shootat the 2.75” gong.

    THE RULES-The shooter must tell the scorekeeper when theyswitch gongs. A hit only counts if it’s a solid gong hit, chain hits do notcount. If the shooter misses, they must go back one gong. If the shooter shootsthe wrong gong, it counts as a zero and the shooter must resume shooting on thecorrect gong.

    THE SCORE- The score is totaled after each shooter, with apossible high score of 27 points (1+2+3+3+3+3+3+3+3+3=27). A complete game hasevery shooter fire 5 complete sets for a total of 50 rounds of ammunition (1full box). The highest possible score for a competion is 135 points. In case ofa tie score, the winner is determined by the shooter with the highest singleround score.

    THE COMPETITORS- The order of the shooters in the first setis determined by drawing numbered chips, and in each successive set the orderof the shooters is determined by the scores, with the lowest score shootingfirst. If two or more shooters have identical scores, whoever shot the scoreinitially will shoot first in the following round. (If Tom shoots an 11, andthen Dave also shoots an 11, Tom will go before Dave in the following round.)

    THE CHALLENGE- Hitting gongs at 200yds with a 22lr ischallenging. Hitting them repeatedly under changing conditions requires all thefundamentals used by the best long-distance shooters in the world. Do you thinkyou have what it takes?

                                                

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