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Range closed for Match set up 3PM
Range closed for Match set up 3PM
October 2, 2026 3:00 pm - 7:00 pm
Range Closed at 3pm for USPSA Setup
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USPSA - Range Closed Until Match Concludes
USPSA - Range Closed Until Match Concludes
October 3, 2026 8:00 am - 1:00 pm
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.22 Long Gong Game (rifle side open)
.22 Long Gong Game (rifle side open)
October 4, 2026 10:00 am - 1:30 pm
.22 Long Gong Game (rifle side open)
Long Gong
9:00 Sight in. The game starts at 10:00
Any .22 lr can be used and will be put in either of two classes: 1. Production, an unmodified (except trigger) production rifle and scope combination with a combined MSRP below $1,850.00. 2. Open rifle, anything goes.
THE GAME-This is a 300 yd shooting challenge (at Colonial we shoot at 200 yds at reduced targets) using rifles chambered in 22 lr only. The object is to shoot the highest score possible.
THE TARGET- The targets are AR500 3/8” thick rimfire gongs, at 5.75”, 4” and 2.75”. Each gong has a value, 1 point for the 5.75”, 2 points for the 4”, and 3 points for the 2.75” gong.
THE SETUP- From a bench rest (limited to bipods and bags, no sleds or rests) each shooter, with 10 rounds of ammunition begins by shootng for the 5.75” gong. The shooter has a 3-minute limit to complete their round, the clock starts with their first shot.
THE ORDER - If the shooter hits the 5.75”, they score 1 point and now can choose to advance to the 4” gong or continue shooting for the 5.75” gong. If the shooter advances to the 4” gong and connects, that hit is worth 2 points, and they now can choose to shoot for the 2.75” gong.
EXAMPLE- Dave shoots and hits the 5.75” gong, scoring 1 point. Dave says he’s going to shoot for the 4”, he hits it scoring 2 more points. Dave says he’s going for the 2.75” gong, shoots and misses scoring a zero, and now must move back to the 4” gong. If Dave misses his shot on the 4”, he will score another zero and be forced to move back to the 5.75” gong. If Dave hits the 4” he’ll score 2 points and again, have the opportunity to shoot at the 2.75” gong.
THE RULES-The shooter must tell the score keeper when they switch gongs. A hit only counts if it’s a solid gong hit, chain hits do not count. If the shooter misses, they must go back one gong. If the shooter shoots the wrong gong, it counts as a zero and the shooter must resume shooting on the correct gong.
THE SCORE- The score is totaled after each shooter, with a possible high score of 27 points (1+2+3+3+3+3+3+3+3+3=27). A complete game has every shooter fire 5 complete sets for a total of 50 rounds of ammunition (1 full box). The highest possible score for a competion is 135 points. In case of a tie score, the winner is determined by the shooter with the highest single round score.
THE COMPETITORS- The order of the shooters in the first set is determined by drawing numbered chips, and in each successive set the order of the shooters is determined by the scores, with the lowest score shooting first. If two or more shooters have identical scores, whoever shot the score initially will shoot first in the following round. (If Tom shoots an 11, and then Dave also shoots an 11, Tom will go before Dave in the following round.)
THE CHALLENGE- Hitting gongs at 200 yds with a 22 lr is challenging. Hitting them repeatedly under changing conditions requires all the fundamentals used by the best long-distance shooters in the world. Do you think you have what it takes?
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Bullseye 1200 (CF &.22) See Note #7
Bullseye 1200 (CF &.22) See Note #7
October 4, 2026 10:00 am - 12:00 pm
Pistol Side Closed until match concludes.
Equipment; 22 Caliber Revolver or Semi Auto Pistol, Iron or Optic sites 60 rounds of ammo
Centerfire.32, 9mm, 38, 45 Caliber Revolver or Semi Auto Pistol, Iron or Optic sites 60rounds of ammo
There are two separate Matches 60 rounds each.
Each Match consisting of three separate courses of fire, Slow, Timed & Rapid Fire,
Starting with 22 Caliber
Slow Fire – Ten rounds in 10 minutes. “Two times”
Timed Fire –Five rounds in 20 seconds. “Four times”
Rapid Fire –Five rounds in, 10 seconds. “Four times”
Slow fire strings shot at 25 yards on B16 targets
Timed & Rapid strings shot at 25 yards on B8 targets
Then switching to Centerfire for the second half
Slow Fire –Ten rounds in 10 minutes. “Two times”
Timed Fire –Five rounds in 20 seconds. “Four times”
Rapid Fire –Five rounds in, 10 seconds. “Four times”
Slow fire strings shot at 25 yards on B16 targets
Timed & Rapid strings shot at 25 yards on B8 targets
You score and change to a new target after every 10 rounds Fired
In the end both scores are combined for the total score of up to 1200 points
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HR 218 see note #21
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Long Gong Practice Match
Long Gong Practice Match
October 6, 2026 5:00 pm - 7:30 pm
22 Long Gong Game (rifle side open)
If you come early (4:00) we will start you earlier. If you come after 5 we will accommodate you
Any .22 lr can be used and will be put in either of two classes: 1. Production, an unmodified (except trigger) production rifle and scope combination with a combined MSRP below $1,850.00. 2. Open rifle, anything goes.
THE GAME-This is a 300 yd shooting challenge (at Colonial we shoot at 200 yds at reduced targets) using rifles chambered in 22 lr only. The object is to shoot the highest score possible.
THE TARGET- The targets are AR500 3/8” thick rimfire gongs, at 5.75”, 4” and 2.75”. Each gong has a value, 1 point for the 5.75”, 2 points for the 4”, and 3 points for the 2.75” gong.
THE SETUP- From a bench rest (limited to bipods and bags, no sleds or rests) each shooter, with 10 rounds of ammunition begins by shootng for the 5.75” gong. The shooter has a 3-minute limit to complete their round, the clock starts with their first shot.
THE ORDER - If the shooter hits the 5.75”, they score 1 point and now can choose to advance to the 4” gong or continue shooting for the 5.75” gong. If the shooter advances to the 4” gong and connects, that hit is worth 2 points, and they now can choose to shoot for the 2.75” gong.
EXAMPLE- Dave shoots and hits the 5.75” gong, scoring 1 point. Dave says he’s going to shoot for the 4”, he hits it scoring 2 more points. Dave says he’s going for the 2.75” gong, shoots and misses scoring a zero, and now must move back to the 4” gong. If Dave misses his shot on the 4”, he will score another zero and be forced to move back to the 5.75” gong. If Dave hits the 4” he’ll score 2 points and again, have the opportunity to shoot at the 2.75” gong.
THE RULES-The shooter must tell the score keeper when they switch gongs. A hit only counts if it’s a solid gong hit, chain (hanger) hits do not count. If the shooter misses, they must go back one gong. If the shooter shoots the wrong gong, it counts as a zero and the shooter must resume shooting on the correct gong.
THE SCORE- The score is totaled after each shooter, with a possible high score of 27 points (1+2+3+3+3+3+3+3+3+3=27). A complete game has every shooter fire 5 complete sets for a total of 50 rounds of ammunition (1 full box). The highest possible score for a competion is 135 points. In case of a tie score, the winner is determined by the shooter with the highest single round score.
THE COMPETITORS- The order of the shooters in the first set is determined by drawing numbered chips, and in each successive set the order of the shooters is determined by the scores, with the lowest score shooting first. If two or more shooters have identical scores, whoever shot the score initially will shoot first in the following round. (If Tom shoots an 11, and then Dave also shoots an 11, Tom will go before Dave in the following round.)
THE CHALLENGE- Hitting gongs at 200 yds with a 22 lr is challenging. Hitting them repeatedly under changing conditions requires all the fundamentals used by the best long-distance shooters in the world. Do you think you have what it takes?
Colonial Rifle & Pistol Club Created by: vindamato2@gmail.com
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Pistol Side Closed for repairs
Pistol Side Closed for repairs
October 9, 2026 8:00 am - 11:00 am
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NY CCW pit 2 closed 2-4
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Executive Committee Meeting
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Range Work Party
Range Work Party
October 10, 2026 8:45 am - 1:00 pm
Members & Prospective Members
Coffee, Donuts, & Bagels
Arrive BEFORE 9:00 AM
Wear appropriate clothing for work & weather
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Lever Action Pistol Caliber Rifle Silhouette See Note 16
Lever Action Pistol Caliber Rifle Silhouette See Note 16
October 11, 2026 10:00 am - 1:00 pm
LEVER ACTION, PISTOL CALIBER
Match sign Up will start at 9:15, after set up is complete Position preference given to those that help set up on a first come basis. (Line up in the order you arrived) You may only sign up a partner/spotter if they are present. Requests to hold a spot will be accepted but not guaranteed If not happy with available starting positions you may try working a switch with another shooter NRA rules apply, Total of 40 rounds
Equipment Required:
Eye and ear protection
Any lever action rifle with a tubular magazine and an iron sight, chambered for a pistol caliber cartridge (.22, .22 mag, 25-20, 32-20, .357 mag, .44-40, .44 mag, and 45 long colt.
Helpful Equipment:
A timer, binoculars (no spotting scopes), a shotgun (not silhouette) vest, clipboard and pencil
Ammunition:
Appropriate for rifle. No ball ammo or Full Metal Jacket. Although mag cases can be used for reloads, they must be loaded down to special velocity to avoid target damage. For commercial rounds must use .38 special and .44 special.
Course of fire:
20 minute sight in period prior to start of match.
10 rds. ea. at 40 (chickens), 60 (pigs), 77 (turkeys) & 100 (rams) yards.
All shots fired from the offhand (standing) position
Each animal is shot in banks of five. You will have a 30 second ready period to; load, shoulder and aim your rifle and 2 minutes to shoot 5 shots, one shot at each of the 5 animals. After a 30 second rest period you will repeat five shots on the second bank of five animals
When shooting is completed make your sight adjustments for the next animal. The range will be made safe and you will reset and paint any animals that were knocked over. When you return and the range is closed you will spot/score for the next relay. Once all relays are shot you will move to the next animal in the order; chickens, pigs, turkeys and rams
There is no smoking on or behind the line during a match
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Orientation 12:30
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U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
October 14, 2026 8:00 am - 11:00 am
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Club Meeting at Colonial 7:30 PM All Members & Prospectives Welcome
Club Meeting at Colonial 7:30 PM All Members & Prospectives Welcome
October 16, 2026
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U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
October 16, 2026 8:00 am - 11:00 am
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Range Closed for Match Setup
Range Closed for Match Setup
October 16, 2026 3:00 pm - 6:30 pm
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Rimfire Steel Challenge
Rimfire Steel Challenge
October 17, 2026 8:30 am - 1:30 pm
Range Closed until conclusion of match
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NY CCW pit 2 closed 2-4
NY CCW pit 2 closed 2-4
October 17, 2026 2:00 pm - October 18, 2026 4:00 pm
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NY CCW pit 2 closed 2-4
NY CCW pit 2 closed 2-4
October 17, 2026 2:00 pm - October 18, 2026 4:00 pm
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*TROPHY MATCH* 480 Combat See Note 4
*TROPHY MATCH* 480 Combat See Note 4
October 18, 2026 10:00 am - 1:00 pm
Pistol Match 3 Classes, see match rules page on website. Open, Iron Sights & PCC 48 Rounds at 7, 15, 25 & 50 yds. 12 Rounds at each distance, Holster required, reloads must come from your person. B27 Targets
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NRA 50 foot Rifle Match (Pistol Side) Relays at 4&5 pm
NRA 50 foot Rifle Match (Pistol Side) Relays at 4&5 pm
October 20, 2026 4:00 pm - 5:00 pm
NRA 50 Foot Rifle Match
on the pistol side
NRA Rules apply. Total of 30 shots.
Equipment required
Eye and ear protection Any 22 Rifle with any sight weighing
no more than 10 Ibs. 2 oz. total.
Stock must be either a "hunting"or
"Silhouette" stock. A timer, stapler, pen, spotting scope
and shooting vest are helpful.
Ammunition Any 22 standard velocity (1050 fps)
ammunition.
Course of fire.
30 minutes (including sight in period). All shots fired from the offhand
(standing) position. You will write your name on each target, number them 1,2,3
and staple 3 the NRA targets to a target holder. The range will be made safe and then you will put your target out at the 50 foot line. You are simply required to fire 2 shots at each of the 15 black circles on the three target boards. Top, center circle is for sight in only.
You have 30 minutes to do so.
Plenty of time. This is a slow paced, relaxed match. A perfect first match for new members to our rifle match program.
When shooting is completed the range will be made safe and you will retrieve
and hand in your targets for scoring.
Smoking and vaping is strictly prohibited during matches.
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Range Work Party
Range Work Party
October 24, 2026 8:45 am - 1:00 pm
Members & Prospective Members
Coffee, Donuts, & Bagels
Arrive BEFORE 9:00 AM
Wear appropriate clothing for work & weather
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HR 218 see note #21
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Lever Action Rimfire .22LR Silhouette
Lever Action Rimfire .22LR Silhouette
October 25, 2026 10:00 am - 1:00 pm
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U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
October 29, 2026 8:00 am - 11:00 am
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U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
U.S. Marshall's Qualification (Pistol Side Closed until 11 AM)
October 30, 2026 8:00 am - 11:00 am
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